Open Elective Offerings
Open Elective Offerings
Discover a wide selection of elective courses in The Creative School that are open to all students. This choose-your-own-adventure table lets you explore topics outside of your program of study.
Browse by each school to see what they are offering and check out some of the featured courses.
Feature course
Student teams drawn from a range of programs work on real-world problems presented by industry and community partners in a practice-based, knowledge-building learning environment. Teams address partners' needs through the use of innovative, flexible and creative approaches. With the support of experiential industry, community and academic mentorship, the students pursue disruptive outcomes, honing and vision-proofing their proposed solutions for future execution as a final product, white paper or prototype.
| FALL 2025 | |
|---|---|
| CRI 300 Digital Design Studio | CRI 520 Design Management |
| CRI 420 Book Publishing and Marketing | CRI 530 Talent Management |
| CRI 460 Financial Management for Creatives | CRI 540 Marketing the Creative Industries |
| CRI 500 Project Management | CRI 670 Music and Brands |
| CRI 510 Art and Business of Gaming | CRI 680 Celebrity |
| CRI 780 Your Creative Self | CRI 820 Global Licensing/Distribution Agreements |
| FCD 816 Global Campus Studio I | EID 100 Digital Skills & Innovation |
| WINTER 2026 | |
|---|---|
CRI 300 Digital Design Studio |
CRI 620 Concert & Festival Management |
CRI 400 Entrepreneurship in Creative Industries |
CRI 720 Media Regulation and Policy |
CRI 450 Appreciating Creativity in Practice |
CRI 760 Diversity: Creative Industries |
CRI 540 Marketing The Creative Industries |
CRI 830 Youth Cultural Production |
CRI 560 Topics in Creative Industries |
CRI 850 Directed Reading Course |
EID 100 Digital Skills and Innovation |
CRI 860 The Big Night |
| FCD 815 Design Solutions Supercourse | |
Feature course
An introduction to experience design and event design through the development and production of a large-scale, multi-stakeholder fashion and cultural event, Mass Exodus.
Learn skills in event production and management, service design, space design, content creation, technical direction, and budgeting to facilitate successful events in a variety of creative fields
| FALL 2025 | |
|---|---|
GCM 110Â Introduction to Graphic Communication |
GCM 130Â Design and Layout |
GCM 230Â Typography |
GCM 722Â Book Production and Publishing |
GCM 738Â Photoshopped! The Art of Image Retouching |
GCM 740 Accessibility for Graphic Communications |
| GCM 750Â 3D Printing | GCM 802Â Ebook Production and Publishing |
Feature course
This course examines issues of gender, race and sexuality in contemporary art practices after 1960. It explores the cultural construction of difference through art practice and theory, looking closely at work that relates to feminism, queer theory and critical race theory. With some historical context, the course will explore recent work in both art and activist contexts.
| FALL 2025 | |
|---|---|
IDE 304 set Design |
IDE 307 Colour and its application |
| IDE 410 The Domestic Interior | IDE 450 The Queer Interior |
| IDF 250 Contemporary Art and Design | IDF 400 Introduction to World Textile History |
| IDN 101 Design Communications I | IDN 102 Fabrication I |
| IDN 103 Materiality | IDN 105 Intro. History of Design |
| IDN 303 Material Systems | IDN 305 History of Modern Interior Design |
Feature course
This course will explore how sexuality, sexual orientation and gender identity have been portrayed in the media, news and entertainment, both historically as well as in contemporary culture. The reasons and the implications for changes in the depiction of the LGBT community will also be explored. Do the media have the power to change public perception or are the changes in news coverage and the entertainment fields merely a reflection of changing cultural and public attitudes? Do these ever conflict, and if so, why?
| FALL 2025 | |
|---|---|
NNS 101 Introduction to News Studies |
NNS 102 Understanding Multimedia Journalism |
| NNS 103 Basics of Photojournalism | NNS 204 Discovering Data Storytelling |
NNS 333 Covering Race |
NNS 344 Law and Ethics News |
NNS 350 Reporting on Indigenous Issues |
NNS 402 Theory in Jour and Mass Comm. |
NNS 410 - Queer Media |
NNS 504 Fashion Journalism |
NNS 507 Justice and the Courts |
NNS 508 Literary Journalism |
NNS 512 Reporting Sports |
NNS 525 The Business of Journalism |
| FALL 2025 | |
|---|---|
FCD 222 Coding for Creatives |
NMA 111 Introduction to New Media |
NMA 120 Video Games and Culture |
NMA 321 Intro to Tanglible Media |
| NMA 322 Technology Indentity Creativty. | NMA 520 Public Practice |
| NMA 807 Interactive Design Practice | NMA 820 Game Prototyping and Testing |
| NMA 824 Net Zero | NMA 830 Co-Lab |
| NMA 835 Media and Museums | NMA 867 Game Engines |
| NMA 928 Intro to Game Design | NMA 936 The Business of Art |
| NMA 939 Indigenous Media |
NMA 948 Interactive Spaces |
| WINTER 2025 | |
|---|---|
FCD 222 Coding for Creatives |
FCD 962 Designing Interactions |
NMA 120 Video Games and Culture |
NMA 201 Video Art Production |
| NMA 220 New Media Art History | NMA 221 Experiential Media |
| NMA 222 Intro to Computational Arts | NMA 223 Designing Material Experiences |
| NMA 320 Interactive Storytelling | NMA 323 Contemporary Strategies |
| NMA 521 Media for Social Change | NMA 832 Cybernetics Body Centric Tech |
| NMA 856 Strategies Interactive Design | NMA 891 Games Industry and Trends |
| NMA 997 Intermed Game Design: Mechanic | |
Feature course
This course studies the nature and function of communication by, for, and about Indigenous peoples in both historical and contemporary settings. Students will take an expansive view of both text and textual analysis as they explore material culture (rock art, birchbark scrolls, wampum belts), historical documents and narratives (oral histories), policies and legal documents (treaties, statutes), and popular media representations. Indigenous theory will be the guiding framework for the course, but students will also be exposed to a range of other theoretical perspectives.
| FALL 2025 | |
|---|---|
CMN 215 Messages, Modalities and Media |
CMN 314 Professional Presentations |
CMN 231 Communicating with Comics |
CMN 315 Issues in Organizational Communication |
| CMN 279 Introduction to Professional Communication | CMN 316 Questioning Data |
| CMN 288 Communication and Social Media | CMN 317 Information, Technology, and Control |
| CMN 305 Strategic Public Relations In ProCom | CMN 406 Storytelling in an Indigenous Context |
| CMN 306 Risk and Crisis Communication | |
| WINTER 2026 | |
|---|---|
CMN 100 Professional Health Communication |
CMN 304 Career Advancement Communication |
CMN 230 Trans Studies and Comm |
CMN 305 Strategic Public Relations In ProCom |
CMN 231 Communicating with Comics |
CMN 313 Organizational Report Writing |
| CMN 279 Introduction to Professional Communication | CMN 314 Professional Presentations |
CMN 288 Communication and Social Media |
CMN 462 Critical Health Communication |
| FCD 210 Text, Image and Sound | CMN 600 Science, Communication and Society |
| FALL 2025 | |
|---|---|
| BPM 927 Business of Music I | FCD 912 Researching Media Audiences |
| FCD 920 Visual Storytelling: Video Production | RTA 101 Introduction to Media Theory and Practice |
| RTA 180 Music and Film | RTA 231 Sport Marketing and Promotion |
| RTA 315 Business of Creative Media | RTA 433 Issues in Sports |
| RTA 808 First Draft | RTA 840 Esports |
| RTA 844 Sport in Film | RTA 855 The Athlete's Perspective |
| RTA 863 Creative AI | RTA 865 Exploring Virtual Enviorments |
| RTA 880 Youth and Media | RTA 908 Business of Producing I |
| RTA 912 Media Audiences | RTA 920 Visual Storytelling: Video Production |
| RTA 956 Children's Programming | RTA 972 Sound Synthesis |
| RTA 988 International Media Storytelling | RTA 995 Embodied Digital Media |
ZON 100 Zone Learning Project I |
|
| WINTER 2026 | |
|---|---|
| FCD 918 Media Ethics | BPM 183 Rhythm, Beat and Groove |
| BPM 905 History and Culture Pop Music | BPM 937 Business of Music II |
| RTA 105 Sport Media Theory and Practice | RTA 210 Media History |
| RTA 211 Production Theory | RTA 232 Sport, Media and Society |
| RTA 310 Media Aesthetics and Culture | RTA 315 Business of Creative Media |
| RTA 332 Legal and Business Aspects of Sport | RTA 711 Master Class |
| RTA 801 Discoverability and Distribution | RTA 808 First Draft |
| RTA 840 Esports | RTA 844 Sport and Film |
| RTA 847 AI in Music and Audio | RTA 848 Esports and Online Streaming Production |
| RTA 875 Virtual Enviorments II | RTA 909 Business of Producing II |
| RTA 910 Production Management | RTA 915 Legal Issues in Media |
| RTA 918 Ethics in Media | RTA 923 Videogame Narrative |
| RTA 938 Digital Popular Cultures | RTA 950 Selected Topics in Media |
| RTA 969 Live Event Tech Producing | RTA 995 Embodied Digital Media |
| ZON 100 Zone Learning Project I | ZON 200 Zone Learning Project II |
| FALL 2025 | |
|---|---|
| PFC 100 Global Performance History I | PFZ 100 Performance Foundations |
| THA 340 Improvisation | THF 300 Anatomy Movement & Lifestyle |
| THF 402 Text Examination: Dramaturgy and Direction | THF 403 Landmarks in Canadian Theatre |
| THF 500 Performing Arts in the Media | THG 32A/B Staging the Theatrical Production-A |
| THP 500 Conceiving the Production | |